Kronos Wartet, Sci-Fi Music, and Defiance

Defiance is both a television series and video game set in the same post-apocalyptic world
Defiance is both a television series and video game set in the same post-apocalyptic world

It’s been a good time for Sci-Fi music. With so many blockbuster films, television series, and video games becoming practically mainstream there’s no lack of scores being written. Of most interest to me, however, is diegetic music – music that appears in the film/tv/video game universe rather than the music that appears as a score to the productions.

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The Cello in Video Game Music

    Cyanide Studios Video Game, "Of Orcs and Men"
Cyanide Studios Video Game, “Of Orcs and Men”

And no, I’m not talking about some of the marketing imagery that can be found on, say, the London Philharmonic Orchestra’s recent release of “The Greatest Video Game Music” which features a cello on the cover (albeit, played by a special ops troop ostensibly from one of the video game scores featured on the album).

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Convenient excuses for low arts attendance

I'm going to start blame World of Warcraft for the decline of Classical Music audiences--damn you, Thrall!
I’m going to start blaming World of Warcraft for the decline of Classical Music audiences–damn you, Thrall!

Joe Patti posted an excellent rebuttal of the idea that arcane terminology and practices are killing the arts.  Not exactly the phrase used, but soul-sucking and alienating have pretty negative connotations too, eh?

This is something we hear all in relation to how relevant the arts are to today’s audiences.  That no one has the time to learn the concert etiquette for Classical music, or that no one has the time to listen to a two to three hour performance, or that no one wants to spend the time to learn about the jargon that arts insiders and fans have which allow them to converse meaningfully about a performance (or the practice) of an arts event or field.

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